Spice Savant: Increases spice production from all your colonies Green Keeper: Decreases the rate of biodisasters on all of your colonies Gadget Bomb: Damages buildings and vehicles and can help capture citiesĪrms Dealer: Gives you a 20% discount on combat tools from your own worlds.Ĭivilization stage Behavior in Civilization stage Gracious Greeting: Boosts your initial relationship with alien races (+10)Ĭolony Craze: Gives you a 20% discount on colonization tools from your own worlds. The following table lists the consequence abilities given by the different types of victory in the Tribal Stage.īlack Cloud: Shuts down entertainment buildings and turrets causing unhappiness Prime Specimen: Increases your spaceship's total health (1.5x) Mighty Bomb: Destroys all buildings and vehicles within its radius Speed Demon: Makes interstellar space travel faster (2/3 total flight time)įire Bombs: Your chieftain throws fire bombs that damage nearby opponents and structures Pleasing Performance: Makes all of your colonies happy and reduces the likelihood of revoltīeastmaster: Your chieftain enchants nearby animals who will help you socialize or fightīribe Bomb: Causes enemy vehicles within the bomb's radius to attack each other The following table lists the consequence abilities given by the different types of victory in the Creature Stage.įireworks: Your chieftain sets off fireworks increasing relationships with neighboursĭiplo Dervish: Raises your relationship with targeted nation Power Monger: Increases the effectiveness of all weapons (halves energy bar usage). Invulnerability: Make your vehicles impervious to damage for a limited time Traps: Lay a trap to ensnare wild animals Raging Roar: Make all surrounding creatures run in fear Gentle Generalist: Gives you a 20% discount on all standard equipment Static Bomb: Temporarily immobilize vehicles, turrets and buildings Summon Flock: Summon a flock of minions to help you socialize or fightįlying Fish: Summon a serpent to scare fish from the sea Social Suave: Gives you an immediate 20% negotiation discount on all social tools Healing Aura: Repairs all your vehicles and buildings Refreshing Storm: Summons a storm that causes fruit to be replenished and fall from trees Siren Song: Makes socializing with creatures easier (including hostile species, no effect on Epics) no effect on an Epic creature Behaviour in Cell stage The following table lists the consequence abilities given by the different types of victory in the Cell Stage.